Make both work on EdgeTx and OpenTX

This commit is contained in:
Frankie Arzu 2022-11-17 01:46:47 -06:00
parent 68eab7796a
commit 46591b8cc8
6 changed files with 208 additions and 96 deletions

View File

@ -1,4 +1,4 @@
local toolName = "TNS|DSM Forward Prog v0.5 (OTX B&W) |TNE"
local toolName = "TNS|DSM Forward Prog v0.5 (Text B&W) |TNE"
---- #########################################################################
---- # #
@ -36,16 +36,27 @@ local DISP_ATTR = dsmLib.DISP_ATTR
local DSM_Context = dsmLib.DSM_Context
local LCD_W_USABLE = LCD_W-10
-- X for Menu Lines
local LCD_X_LINE_MENU = 10
-- X offsets for (Title: [Value] debugInfo) lines
local LCD_X_LINE_TITLE = 10
local LCD_X_LINE_VALUE = 230
local LCD_X_LINE_DEBUG = 390
local LCD_Y_MENU_TITLE = 20
local LCD_Y_LINE_START = LCD_Y_MENU_TITLE + 30
-- Line Height: make it smaller debugging info tp LCD (some space buttom)
local LCD_Y_LINE_HEIGHT = (DEBUG_ON_LCD and 23) or 27 -- if DEBUG 23 else 27
-- Y offsets
local LCD_Y_MENU_TITLE = 20
-- Y offet
local LCD_Y_LINE_FIRST = LCD_Y_MENU_TITLE + 30
local LCD_Y_LOWER_BUTTONS = LCD_Y_LINE_FIRST + 7 * LCD_Y_LINE_HEIGHT
local LCD_Y_LOWER_BUTTONS = LCD_Y_LINE_START + 7 * LCD_Y_LINE_HEIGHT
local LCD_W_BUTTONS = 47
local LCD_H_BUTTONS = 25
local LCD_X_RIGHT_BUTTONS = LCD_W - LCD_W_BUTTONS - 5
local TEXT_SIZE = 0 -- NORMAL
local lastRefresh=0 -- Last time the screen was refreshed
local REFRESH_GUI_MS = 500/10 -- 500ms.. Screen Refresh Rate.. to not use unneded CPU time (in 10ms units to be compatible with getTime())
@ -71,47 +82,55 @@ end
local function GUI_Diplay_Button(x,y,w,h,text,selected)
local attr = (selected) and INVERS or 0 -- INVERS if line Selected
lcd.drawText(x+5,y+2, text, attr)
lcd.drawRectangle(x, y, w, h, LIGHTGREY)
lcd.drawText(x+5,y+2, text, attr + TEXT_SIZE)
lcd.drawRectangle(x, y, w, h, LINE_COLOR)
end
local function GUI_Display_Menu(menu)
local ctx = DSM_Context
local w= LCD_W-100 -- usable Width for the Menu/Lines
local w= LCD_W_USABLE - LCD_W_BUTTONS - 10 -- usable Width for the Menu/Lines
-- Center Header
local tw = openTx_lcd_sizeText(menu.Text)
local x = w/2 - tw/2 -- Center of Screen - Center of Text
lcd.drawText(x,LCD_Y_MENU_TITLE,menu.Text,BOLD) -- orig MIDSIZE
local bold = 0
if (TEXT_SIZE~=SMLSIZE) then -- Ignore Bold on small size screens
bold = BOLD
end
lcd.drawText(x,LCD_Y_MENU_TITLE,menu.Text,bold + TEXT_SIZE)
-- Back
if menu.BackId ~= 0 then
GUI_Diplay_Button(437-5,LCD_Y_MENU_TITLE,47,25,"Back",ctx.SelLine == dsmLib.BACK_BUTTON)
GUI_Diplay_Button(LCD_X_RIGHT_BUTTONS,LCD_Y_MENU_TITLE,LCD_W_BUTTONS,LCD_H_BUTTONS,"Back",ctx.SelLine == dsmLib.BACK_BUTTON)
end
-- Next ?
if menu.NextId ~= 0 then
GUI_Diplay_Button(437-5,LCD_Y_LOWER_BUTTONS,47,25,"Next",ctx.SelLine == dsmLib.NEXT_BUTTON)
GUI_Diplay_Button(LCD_X_RIGHT_BUTTONS,LCD_Y_LOWER_BUTTONS,LCD_W_BUTTONS,LCD_H_BUTTONS,"Next",ctx.SelLine == dsmLib.NEXT_BUTTON)
end
-- Prev?
if menu.PrevId ~= 0 then
GUI_Diplay_Button(0,LCD_Y_LOWER_BUTTONS,47,25,"Prev",ctx.SelLine == dsmLib.PREV_BUTTON)
GUI_Diplay_Button(0,LCD_Y_LOWER_BUTTONS,LCD_W_BUTTONS,LCD_H_BUTTONS,"Prev",ctx.SelLine == dsmLib.PREV_BUTTON)
end
-- Debug into LCD
if (DEBUG_ON_LCD) then lcd.drawText(0,LCD_Y_MENU_TITLE,dsmLib.phase2String(ctx.Phase),SMLSIZE + BLUE) end -- Phase we are in
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_MENU,240,dsmLib.menu2String(menu),SMLSIZE + BLUE) end -- Menu Info
if (DEBUG_ON_LCD) then lcd.drawText(0,LCD_Y_MENU_TITLE,dsmLib.phase2String(ctx.Phase),TEXT_SIZE + WARNING_COLOR) end -- Phase we are in
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_MENU,240,dsmLib.menu2String(menu),TEXT_SIZE + WARNING_COLOR) end -- Menu Info
end
local function GUI_Display_Line_Menu(x,y,w,h,line,selected)
local attr = (selected) and INVERS or 0 -- INVERS if line Selected
local attr = (selected and INVERS) or 0 -- INVERS if line Selected
local bold = 0
local text = line.Text
if dsmLib.isSelectableLine(line) then
-- Menu Line
text = text .. " -->" --OPENTX
text = text .. " |>" --OPENTX
else -- SubHeaders and plain text lines
if (TEXT_SIZE~=SMLSIZE) then -- ignore bold on small size screens
bold = (dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.BOLD) and BOLD) or 0
end
if dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.RIGHT) then -- Right Align???
local tw = openTx_lcd_sizeText(line.Text)+4
x = LCD_X_LINE_VALUE - tw -- Right
@ -121,14 +140,14 @@ local function GUI_Display_Line_Menu(x,y,w,h,line,selected)
end
end
lcd.drawText(x,y, text, attr + bold)
lcd.drawText(x,y, text, attr + bold + TEXT_SIZE)
end
------------------------------------------------------------------------------------------------------------
local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
local bold = 0
local y = LCD_Y_LINE_START+(LCD_Y_LINE_HEIGHT*lineNum)
local y = LCD_Y_LINE_FIRST+(LCD_Y_LINE_HEIGHT*lineNum)
local x = LCD_X_LINE_TITLE
---------- NAME Part
@ -139,7 +158,9 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
header = header .. " " .. value
-- Flight mode display attributes
if (TEXT_SIZE~=SMLSIZE) then -- ignore bold on small size screens
bold = (dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.BOLD) and BOLD) or 0
end
if dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.RIGHT) then -- Right Align
local tw = openTx_lcd_sizeText(header)+4
@ -153,7 +174,7 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
header = header .. ":"
end
lcd.drawText(x, y, header, bold) -- display Line Header
lcd.drawText(x, y, header, bold + TEXT_SIZE) -- display Line Header
--------- VALUE PART, Skip for Flight Mode since already show the value
if not dsmLib.isFlightModeText(line.TextId) then
@ -168,28 +189,29 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
end
end
lcd.drawText(LCD_X_LINE_VALUE,y, value, attrib) -- display value
lcd.drawText(LCD_X_LINE_VALUE,y, value, attrib + TEXT_SIZE) -- display value
end
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_DEBUG,y, line.MinMaxDebug or "", SMLSIZE) end -- display debug
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_DEBUG,y, line.MinMaxDebug or "", TEXT_SIZE + WARNING_COLOR) end -- display debug
end
------------------------------------------------------------------------------------------------------------
local function GUI_Display()
local ctx = DSM_Context
lcd.clear()
if LCD_W == 480 then
local header = "DSM Fwrd Programming "
if ctx.Phase ~= PHASE.RX_VERSION then
header = header .. "RX "..ctx.RX.Name.." v"..ctx.RX.Version
end
--Draw title
if (TEXT_SIZE~=SMLSIZE) then -- ignore tool title small size screens
lcd.drawFilledRectangle(0, 0, LCD_W, 20, TITLE_BGCOLOR)
lcd.drawText(5, 0, header, MENU_TITLE_COLOR)
lcd.drawText(5, 0, header, MENU_TITLE_COLOR + TEXT_SIZE)
end
--Draw RX Menu
if ctx.Phase == PHASE.RX_VERSION then
lcd.drawText(LCD_X_LINE_TITLE,100,"No compatible DSM RX...", BLINK)
lcd.drawText(LCD_X_LINE_TITLE,50,"No compatible DSM RX...", BLINK + TEXT_SIZE)
else
local menu = ctx.Menu
if menu.Text ~= nil then
@ -201,13 +223,13 @@ local function GUI_Display()
if i == ctx.SelLine then
-- DEBUG: Display Selected Line info for ON SCREEN Debugging
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_TITLE,255,dsmLib.menuLine2String(line),SMLSIZE+BLUE) end
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_TITLE,255,dsmLib.menuLine2String(line),TEXT_SIZE + WARNING_COLOR) end
end
if line ~= nil and line.Type ~= 0 then
if line.Type == LINE_TYPE.MENU then
-- Menu Line
GUI_Display_Line_Menu(LCD_X_LINE_MENU,LCD_Y_LINE_START+(LCD_Y_LINE_HEIGHT*i), 350, LCD_Y_LINE_HEIGHT, line, i == ctx.SelLine)
GUI_Display_Line_Menu(LCD_X_LINE_MENU,LCD_Y_LINE_FIRST+(LCD_Y_LINE_HEIGHT*i), 350, LCD_Y_LINE_HEIGHT, line, i == ctx.SelLine)
else
-- list/value line
local value = line.Val
@ -219,7 +241,7 @@ local function GUI_Display()
if (imgValue) then -- Optional Image for a Value
--TODO: Pending feature.. create images and put bitmap instead of a message
--Display the image/Alternate Text
lcd.drawText(LCD_X_LINE_TITLE, LCD_Y_LINE_START+LCD_Y_LINE_HEIGHT, "Img:"..imgValue)
lcd.drawText(LCD_X_LINE_TITLE, LCD_Y_LINE_FIRST+LCD_Y_LINE_HEIGHT, "Img:"..imgValue)
end
end
@ -230,9 +252,7 @@ local function GUI_Display()
end -- for
end
end
else
-- Different Resolution
end
end
-------------------------------------------------------------------------------------------------------------
@ -342,9 +362,35 @@ local function GUI_HandleEvent(event, touchState)
end
end
local function init_screen_pos()
if LCD_W == 480 then -- TX16
-- use defaults in the script header
elseif LCD_W == 128 then --TX12 (128x64) -- Still needs some work on the vertical
DEBUG_ON_LCD = false -- no space for this
TEXT_SIZE = SMLSIZE
LCD_W_USABLE = 128
LCD_W_BUTTONS = 30
LCD_H_BUTTONS = 17
LCD_X_RIGHT_BUTTONS = 128 - LCD_W_BUTTONS - 5
LCD_X_LINE_MENU = 0
-- X offsets for (Title: [Value] debugInfo) lines
LCD_X_LINE_TITLE = 0
LCD_X_LINE_VALUE = 90
LCD_X_LINE_DEBUG = 110
LCD_Y_LINE_HEIGHT = 17
LCD_Y_MENU_TITLE = 0
LCD_Y_LINE_FIRST = LCD_Y_MENU_TITLE + 17
LCD_Y_LOWER_BUTTONS = LCD_Y_LINE_FIRST + 7 * LCD_Y_LINE_HEIGHT
end
end
------------------------------------------------------------------------------------------------------------
-- Init
local function DSM_Init()
init_screen_pos()
dsmLib.Init(toolName) -- Initialize Library
return dsmLib.StartConnection()
end

View File

@ -1,4 +1,4 @@
local toolName = "TNS|DSM Forward Prog v0.5 (EdgeTx) |TNE"
local toolName = "TNS|DSM Forward Prog v0.5 (Color+Touch) |TNE"
local VERSION = "v0.5"
---- #########################################################################
@ -18,12 +18,10 @@ local VERSION = "v0.5"
---- # #
---- #########################################################################
-- Code is based on the code/work by: Pascal Langer (Author of the Multi-Module)
-- Rewrite/Enhancements By: Francisco Arzu
local SIMULATION_ON = false -- FALSE: use real communication to DSM RX (DEFAULT), TRUE: use a simulated version of RX
local SIMULATION_ON = true -- FALSE: use real communication to DSM RX (DEFAULT), TRUE: use a simulated version of RX
local DEBUG_ON = 1 -- 0=NO DEBUG, 1=HIGH LEVEL 2=LOW LEVEL (Debug logged into the /LOGS/dsm.log)
local DEBUG_ON_LCD = false -- Interactive Information on LCD of Menu data from RX
local USE_SPECKTRUM_COLORS = true -- true: Use spectrum colors, false: use theme colors (default on OpenTX)
local dsmLib
if (SIMULATION_ON) then
@ -39,17 +37,6 @@ local DISP_ATTR = dsmLib.DISP_ATTR
local DSM_Context = dsmLib.DSM_Context
local LCD_X_LINE_MENU = 30
local LCD_X_LINE_TITLE = 30
local LCD_X_LINE_VALUE = 230
local LCD_X_LINE_DEBUG = 390
local LCD_Y_MENU_TITLE = 20
local LCD_Y_LINE_START = LCD_Y_MENU_TITLE + 30
local LCD_Y_LINE_HEIGHT = (DEBUG_ON_LCD and 23) or 27 -- if DEBUG 23 else 27
local LCD_Y_LOWER_BUTTONS = LCD_Y_LINE_START + 3 + (7 * LCD_Y_LINE_HEIGHT)
local lastRefresh=0 -- Last time the screen was refreshed
local REFRESH_GUI_MS = 300/10 -- 300ms.. Screen Refresh Rate.. to not waste CPU time (in 10ms units to be compatible with getTime())
local originalValue = nil
@ -57,6 +44,52 @@ local originalValue = nil
local touchButtonArea = {}
local EDIT_BUTTON = { DEFAULT=1001, DEC_10=1002, DEC_1=1003, INC_1=1004, INC_10=5, OK=1006, ESC=1007 }
local IS_EDGETX = false -- DEFAULT until Init changed it
local LCD_Y_MENU_TITLE = 20
local LCD_W_MENU_TITLE = LCD_W-100
local LCD_X_LINE_MENU = 30
local LCD_W_LINE_MENU = 350
local LCD_X_LINE_TITLE = 30
local LCD_X_LINE_VALUE = 230
local LCD_X_LINE_DEBUG = 390
local LCD_Y_LINE_START = LCD_Y_MENU_TITLE + 30
local LCD_Y_LINE_HEIGHT = (DEBUG_ON_LCD and 23) or 27 -- if DEBUG 23 else 27
local LCD_Y_LOWER_BUTTONS = LCD_Y_LINE_START + 3 + (7 * LCD_Y_LINE_HEIGHT)
-- TOOL HEADER
local LCD_TOOL_HDR_COLOR = MENU_TITLE_COLOR
local LCD_TOOL_HDR_BGCOLOR = TITLE_BGCOLOR
-- MENU HEADER
local LCD_MENU_COLOR = MENU_TITLE_COLOR
local LCD_MENU_BGCOLOR = MENU_TITLE_BGCOLOR
-- LINE SELECTED
local LCD_SELECTED_COLOR = TEXT_INVERTED_COLOR
local LCD_SELECTED_BGCOLOR = TEXT_INVERTED_BGCOLOR
local LCD_EDIT_BGCOLOR = WARNING_COLOR
-- NORMAL TEXT
local LCD_NORMAL_COLOR = TEXT_COLOR
local LCD_DISABLE_COLOR = TEXT_DISABLE_COLOR
local LCD_DEBUG_COLOR = LINE_COLOR
-- NORMAL BOX FRAME COLOR
local LCD_BOX_COLOR = TEXT_DISABLE_COLOR
--------------------- lcd.sizeText replacement -------------------------------------------------
-- EdgeTx dont have lcd.sizeText, so we do an equivalent one using the string length and 5px per character
local function my_lcd_sizeText(s)
print(string.format("EdgeTX=%s",IS_EDGETX))
-- return: If IS_EDGETX then lcd.sizeText() else string.len()
return (IS_EDGETX and lcd.sizeText(s)) or (string.len(s)*10)
end
local function GUI_SwitchSimulationOFF()
dsmLib.ReleaseConnection()
@ -96,29 +129,32 @@ end
---------- Return Color to display Menu Lines ----------------------------------------------------------------
local function GUI_GetTextColor(lineNum)
local ctx = DSM_Context
local txtColor = BLACK
local txtColor = LCD_NORMAL_COLOR
-- Gray Out any other line except the one been edited
if (ctx.isEditing() and ctx.EditLine~=lineNum) then txtColor=LIGHTGREY end
if (ctx.isEditing() and ctx.EditLine~=lineNum) then txtColor=LCD_DISABLE_COLOR end
return txtColor
end
local function GUI_GetFrameColor(lineNum) -- Frame Color for Value/Menu Boxes
local ctx = DSM_Context
local txtColor = LIGHTGREY --ORANGE
local txtColor = LCD_BOX_COLOR
-- Gray Out any other line except the one been edited
if (ctx.isEditing() and ctx.EditLine~=lineNum) then txtColor=LIGHTGREY end
if (ctx.EditLine~=lineNum) then txtColor=LCD_DISABLE_COLOR end
return txtColor
end
--------------------------------------------------------------------------------------------------------
-- Display Text inside a Rectangle. Inv: true means solid rectangle, false=only perimeter
local function GUI_Display_Boxed_Text(lineNum,x,y,w,h,text,inv)
local ctx = DSM_Context
local txtColor = GUI_GetTextColor(lineNum)
local frameColor = GUI_GetFrameColor(lineNum)
-- If editing this lineNum, chose EDIT Color, else SELECTED Color
local selectedBGColor = (ctx.EditLine==lineNum and LCD_EDIT_BGCOLOR) or LCD_SELECTED_BGCOLOR
if (inv) then
txtColor = WHITE
lcd.drawFilledRectangle(x-5, y-2, w, h, ORANGE)
txtColor = LCD_SELECTED_COLOR
lcd.drawFilledRectangle(x-5, y-2, w, h, selectedBGColor)
else
lcd.drawRectangle(x-5, y-2, w, h, frameColor)
end
@ -141,8 +177,8 @@ local function GUI_Display_Line_Menu(lineNum,line,selected)
local x = LCD_X_LINE_MENU
if dsmLib.isSelectableLine(line) then -- Draw Selectable Menus in Boxes
GUI_Display_Boxed_Text(lineNum,x, y, 350, LCD_Y_LINE_HEIGHT, line.Text,selected)
GUI_addTouchButton(x, y, 350, LCD_Y_LINE_HEIGHT,lineNum)
GUI_Display_Boxed_Text(lineNum,x, y, LCD_W_LINE_MENU, LCD_Y_LINE_HEIGHT, line.Text,selected)
GUI_addTouchButton(x, y, LCD_W_LINE_MENU, LCD_Y_LINE_HEIGHT,lineNum)
else
-- Non Selectable Menu Lines, plain text
-- Can be use for sub headers or just regular text lines (like warnings)
@ -150,10 +186,10 @@ local function GUI_Display_Line_Menu(lineNum,line,selected)
local bold = (dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.BOLD) and BOLD) or 0
if dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.RIGHT) then -- Right Align???
local tw = lcd.sizeText(line.Text)+4
local tw = my_lcd_sizeText(line.Text)+4
x = LCD_X_LINE_VALUE - tw -- Right
elseif dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.CENTER) then -- Center??
local tw = lcd.sizeText(line.Text)
local tw = my_lcd_sizeText(line.Text)
x = x + (LCD_X_LINE_VALUE - LCD_X_LINE_MENU)/2 - tw/2 -- Center - 1/2 Text
end
@ -184,10 +220,10 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
bold = (dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.BOLD) and BOLD) or 0
if dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.RIGHT) then -- Right Align
local tw = lcd.sizeText(header)+4
local tw = my_lcd_sizeText(header)+4
x = LCD_X_LINE_VALUE - tw -- Right
elseif dsmLib.isDisplayAttr(line.TextAttr,DISP_ATTR.CENTER) then -- Centered
local tw = (lcd.sizeText(header))
local tw = my_lcd_sizeText(header)
x = x + (LCD_X_LINE_VALUE - LCD_X_LINE_TITLE)/2 - tw/2 -- Center - 1/2 Text
end
else
@ -203,7 +239,7 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
if dsmLib.isSelectableLine(line) then
-- Can select/edit value, Box it
local tw = lcd.sizeText(value)+10 -- Width of the Text in the lcd
local tw = my_lcd_sizeText(value)+10 -- Width of the Text in the lcd
GUI_Display_Boxed_Text(lineNum,LCD_X_LINE_VALUE,y,tw,LCD_Y_LINE_HEIGHT,value,selected)
GUI_addTouchButton(LCD_X_LINE_VALUE,y,tw,LCD_Y_LINE_HEIGHT,lineNum)
else -- Not Editable, Plain Text
@ -212,18 +248,19 @@ local function GUI_Display_Line_Value(lineNum, line, value, selected, editing)
end
-- Debug info for line Value RANGE when Debug on LCD
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_DEBUG, y, line.MinMaxDebug or "", SMLSIZE + BLUE) end -- display debug Min/Max
if (DEBUG_ON_LCD) then lcd.drawText(LCD_X_LINE_DEBUG, y, line.MinMaxDebug or "", SMLSIZE + LCD_DEBUG_COLOR) end -- display debug Min/Max
end
local function GUI_Display_Menu(menu)
local ctx = DSM_Context
local w= LCD_W-100 -- usable Width for the Menu/Lines
local w= LCD_W_MENU_TITLE
-- Center Header
local tw = lcd.sizeText(menu.Text)
local tw = my_lcd_sizeText(menu.Text)
local x = w/2 - tw/2 -- Center of Screen - Center of Text
lcd.drawFilledRectangle(0, LCD_Y_MENU_TITLE-2, w, LCD_Y_LINE_HEIGHT-2, DARKGREY)
lcd.drawText(x,LCD_Y_MENU_TITLE,menu.Text, WHITE + BOLD) -- orig MIDSIZE
lcd.drawFilledRectangle(0, LCD_Y_MENU_TITLE-2, w, LCD_Y_LINE_HEIGHT-2, LCD_MENU_BGCOLOR)
lcd.drawText(x,LCD_Y_MENU_TITLE,menu.Text, LCD_MENU_COLOR + BOLD)
-- Back Button
if menu.BackId ~= 0 then
@ -242,8 +279,8 @@ local function GUI_Display_Menu(menu)
end
-- Debug on LCD, Show the menu Indo and Phase we are on
if (DEBUG_ON_LCD) then lcd.drawText(0,LCD_Y_MENU_TITLE,dsmLib.phase2String(ctx.Phase),SMLSIZE+BLUE) end -- Phase we are in
if (DEBUG_ON_LCD) then lcd.drawText(0,240,dsmLib.menu2String(menu),SMLSIZE+BLUE) end -- Menu Info
if (DEBUG_ON_LCD) then lcd.drawText(0,LCD_Y_MENU_TITLE,dsmLib.phase2String(ctx.Phase),SMLSIZE+LCD_DEBUG_COLOR) end -- Phase we are in
if (DEBUG_ON_LCD) then lcd.drawText(0,240,dsmLib.menu2String(menu),SMLSIZE+LCD_DEBUG_COLOR) end -- Menu Info
end
------------------------------------------------------------------------------------------------------------
@ -303,14 +340,15 @@ local function GUI_Display()
end
--Draw title
lcd.drawFilledRectangle(0, 0, LCD_W, 17, TITLE_BGCOLOR)
lcd.drawText(5, 0, header, MENU_TITLE_COLOR + SMLSIZE)
lcd.drawFilledRectangle(0, 0, LCD_W, 17, LCD_TOOL_HDR_BGCOLOR)
lcd.drawText(5, 0, header, LCD_TOOL_HDR_COLOR + SMLSIZE)
--Draw RX Menu
if ctx.Phase == PHASE.RX_VERSION then
lcd.drawText(LCD_X_LINE_TITLE,100,"No compatible DSM RX...", BLINK)
else
local menu = ctx.Menu
if menu.Text ~= nil then
GUI_Display_Menu(menu)
@ -319,7 +357,7 @@ local function GUI_Display()
if i == ctx.SelLine then
-- DEBUG: Display Selected Line info for ON SCREEN Debugging
if (DEBUG_ON_LCD) then lcd.drawText(0,255,dsmLib.menuLine2String(line),SMLSIZE+BLUE) end
if (DEBUG_ON_LCD) then lcd.drawText(0,255,dsmLib.menuLine2String(line),SMLSIZE + LCD_DEBUG_COLOR) end
end
if line ~= nil and line.Type ~= 0 then
@ -347,7 +385,7 @@ local function GUI_Display()
end -- if Line[i]~=nil
end -- for
if ctx.isEditing() then
if IS_EDGETX and ctx.isEditing() then
GUI_Display_Edit_Buttons(ctx.MenuLines[ctx.EditLine])
end
end
@ -409,6 +447,7 @@ local function GUI_HandleEvent(event, touchState)
local menuLines = ctx.MenuLines
local editInc = nil
if (IS_EDGETX) then
if (event == EVT_TOUCH_TAP and ctx.isEditing()) then -- Touch and Editing
local button = GUI_getTouchButton(touchState.x, touchState.y)
if (button) then
@ -428,6 +467,7 @@ local function GUI_HandleEvent(event, touchState)
end
end
end
end
if event == EVT_VIRTUAL_EXIT then
ctx.Refresh_Display=true
@ -511,9 +551,36 @@ local function GUI_HandleEvent(event, touchState)
end
end
local function init_colors()
-- osName in OpenTX is nil, otherwise is EDGETX
local ver, radio, maj, minor, rev, osname = getVersion()
IS_EDGETX = osname~=nil
if (IS_EDGETX and USE_SPECKTRUM_COLORS) then
-- SPECKTRUM COLORS (only works on EDGETX)
-- TOOL HEADER
LCD_TOOL_HDR_COLOR = MENU_TITLE_COLOR
LCD_TOOL_HDR_BGCOLOR = TITLE_BGCOLOR
-- MENU HEADER
LCD_MENU_COLOR = WHITE
LCD_MENU_BGCOLOR = DARKGREY
-- LINE SELECTED
LCD_SELECTED_COLOR = WHITE
LCD_SELECTED_BGCOLOR = ORANGE
LCD_EDIT_BGCOLOR = WARNING_COLOR
-- NORMAL TEXT
LCD_NORMAL_COLOR = BLACK
LCD_DISABLE_COLOR = LIGHTGREY
LCD_DEBUG_COLOR = BLUE
-- NORMAL BOX FRAME COLOR
LCD_BOX_COLOR = LIGHTGREY
end
end
------------------------------------------------------------------------------------------------------------
-- Init
local function DSM_Init()
init_colors()
dsmLib.Init(toolName) -- Initialize Library
return dsmLib.StartConnection()
end

View File

@ -1133,7 +1133,7 @@ local function DSM_Init_Text(rxId)
Text[0x00AD] = "Gain Channel Select"
-- Safe mode options, Ihnibit + thi values
local safeMode = {0x0003,0x00B0,0x00B1} -- inh (gap), "Self-Level/Angle Dem, Envelope
local safeModeOptions = {0x0003,0x00B0,0x00B1} -- inh (gap), "Self-Level/Angle Dem, Envelope
Text[0x00B0] = "Self-Level/Angle Dem"
Text[0x00B1] = "Envelope"

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@ -9,8 +9,8 @@ Rewrite/Enhancements By: Francisco Arzu
Deployment:
/SCRIPTS/TOOLS/Dsm FwdPrg_OTX_05.lua -- OpenTX version, no touch (black/white radios)
/SCRIPTS/TOOLS/Dsm FwdPrg_ETX_05.lua -- EdgeTX version, touch
/SCRIPTS/TOOLS/DsmFwdPrg_05_BaW.lua -- OpenTX/EdgeTx version, no touch (black/white radios)
/SCRIPTS/TOOLS/DsmFwdPrg_05_Color.lua -- EdgeTX/OpenTx Color version, +touch
/SCRIPTS/TOOLS/DSMLIB/ -- Libraries (ALL CAPITALS) to hide them from the Tools menu
/SCRIPTS/TOOLS/DSMLIB/DsmFwPrgLib.lub -- DSM Protocol Message and Menu engine
/SCRIPTS/TOOLS/DSMLIB/DsmFwPrgSIMLib.lub -- Simulation of AR631 for GUI Development in Companion
@ -18,7 +18,7 @@ Deployment:
/LOGS/dsm_log.txt -- Readable log of the last RX session, usefull for debuging new RX
Version 0.05
Version 0.5
- Make the code more readable and understadable
- Separate the DSM Forwards Programing logic from the GUI
- Log the comunnication with the RX on a /LOGS/dsm_log.txt to allow to debug it easier
@ -33,13 +33,12 @@ Known Problems:
special Save/Restart type of menu.. but it does not reset the RX. maybe another meesage needs to be send
3. Some Menu List line types (LINE_TYPE.LIST_MENU1), the range (min/max) seems to be incorrect, but cannot see in the data how to fix it
Some of the valid values are not even sequential, very spread apart. There has to be a list of valid options somewhere (in RX or config for each field).
Currenly adding valid values inside the scrip to override the RX
4. The RX return unknow lines when requesting the Lines for a menu. Realy don't understand what they are for.
in some menus, seems to stay stuck in the same return line or no response to the request, making the RX reset/close the connection.
Did a fix to stop requesting the same menu line if the response is the same. This gives an empty menu, but does not reset the connection.
Version 0.02
Version 0.2
Original Version from Pascal Langer